Lighthouse

The Storm Shepard 


Discover a sea ravaged world after an experiment gone wrong destroyed half of the world we knew. Now after all these years humanity still stands and you a light keeper is needed more then ever to guide the ships of the new world trough the storms.

In this post-apocalyptic, pixel, strategy/management game your goal is to set sail and traverse new Europe to trade and get ready for whatever is coming. This world is harsh but it's what we have left and you must keep going, but don't forget nothing lasts forever.


This game was built in without an Engine using just Javascript / Typescript, HTML / Svelte and CSS / SCSS. "All is <div/>'s"

Team Members:

  • Quinten - Team Lead, Code, Design & Production, Support, UX/UI
  • Tibeau - 2D Art, Q/A, breaking Git
  • Cel - 2D Art, Animation
  • Lily -  2D Art, Code
  • Ethan - Music & SFX & Ambience
  • Penguinalicious - Music
StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorsQuinten, Cel, Penguinalicious, verysmol, MrTibs, HoneyBones
GenreStrategy
TagsManagement, Pixel Art, Post-apocalyptic

Comments

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The ship got under a port and I can't click on it to move it.

The hitbox on the ship is pretty generous you can click around it and it should select too.

You can click the ocean & press TAB followed by space to force select it again.

The post jam patch will have a proper way of unstucking boats & will try adding ways to prevent it from happening in the first place :)

The same issue is happening to me, and even though I selected it and gave it route to follow it just isn't moving.