Gatcha Pals! 

This is an Idle Clicker game where you shoot cannon balls to crack open gacha balls.

You can win by breaking the BigInt limit, but at what cost. 

Because why not!

Controls

- Point & Click to shoot ( Touch friendly! )


The pals!

Credits & Additional info (Because hardmode)

- The entire game is made by me ( Quinten ), I used my custom HTML/Typescript/WebGL based game engine to build it.

- Every sprite is mouse-drawn in PaintDotNet in a Windows VM.

- Every sound file is recorded on my phone using random stuff from my desk.

- The game itself is made in <12h because free sunday + gamejam challenge is fun right?!! :D

Getting to the BigInt limit takes me 20 / 30min mostly idle- goodluck!

I streamed the entire process of making the game Live in a Discord stream. Had lots of fun seeing other participants also work on their entry! <3

StatusPrototype
PlatformsHTML5
Rating
Rated 3.7 out of 5 stars
(6 total ratings)
AuthorQuinten
GenreSimulation
Tags2D, Clicker, Idle, Incremental, programmer-art
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse, Touchscreen
AccessibilityOne button

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